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V  I  S  I  O  N

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A   N e w   A p p r o a c h

The Backwoods is an experimental post-apocalyptic horror Live-Action Roleplay event from the creators of Zone 53.

It is set in the same universe, 15 years later.

The foundation of our philosophy is made of 3 pillars:

I M P R O V I S A T I O N

We take inspiration from theater and improv by using the rules as a way to enhance roleplay and story moments. Wounds are acted out, executions are cinematic, and progression weighs heavily on your shoulders. The structure of the narrative itself is heavily impacted by the players and their choices, resulting in hard earned moments and preventable defeats.

M I N I M A L     M E M O R I Z A T I O N

The event is meant to be enjoyed by veterans and new players alike, and to be an immersive horror experience before anything else. Rules that require memorization have been taken out; All hits inflict 1 wound, all skills affect you only and do not require other players to learn how it works, and the amount of reading necessary to understand the game is minimal.

C O O P E R A T I V E     S T O R Y T E L L I N G

When you participate in a Backwoods event, you are here to create a meaningful story with the other participants, not dominate the game and its players. We encourage cooperation between different parties to create tension, memorable moments, and satisfying conclusions to story beats.

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Y o u r     R o l e

The Backwoods is a dense forest, host to a unique mutation whose glands are used in the making of a cure.

You play as a member of a Carrion sent in by your faction to harvest these glands at night, in the hopes of meeting the imposed Quota by the end of the weekend.

T  H  E

B  A  C  K  W  O  O  D  S

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